LuxCoreRender 2.2

E’ stata rilasciata la versione 2.2 di LuxCoreRender e di  BlendLuxCore, l’add-on per Blender 3D. Questa release include oltre che nuove funzionalità e la correzione di alcuni bachi del software, anche una versione per Blender 2.80. Basato su algoritmi all’avanguardia, LuxCoreRender simula il flusso di luce in base alle equazioni della fisica, producendo così immagini realistiche di qualità fotografica.

 

LuxCore major new features

  • PhotonGI indirect light cache
  • Integrated Intel Open Image Denoiser v1.0
  • New improved Random/Sobol sampler adaptive code
  • Front and back material transparency (aka light invisible object)
  • Added new textures: Power, Less Than, Greater Than, Dot Product, Position, Shading Normal, etc.
  • Shadow catcher is now easier to use with multiple light sources of any type
  • Added the support for new Disney BRDF material from Siggraph 2012 paper
  • Added Hybrid Back/Forward path tracing support
  • New Env. Visibility Map cache
  • Reworked Direct Light Sampling Cache

 

BlenderLuxCore major new features

  • Added support for all new LuxCore features described above
  • Ported the addon to Blender 2.8x
  • Started the Cycles scene reader project, basic Cycles node setups can now be read by BlendLuxCore (2.8x only)
  • Lots of small quality of life improvements: better tooltips, improved warnings/errors right in the UI, better defaults etc.
  • OIDN denoises the viewport once it pauses
  • make volume socket export of material output more generic. This means users can now directly plug volumes into the interior/exterior volume sockets, without the need for a pointer node.
  • Made the error log more helpful (e.g. added a button that selects the problematic object for many warning types)
  • Implemented a workaround to have “delete and reconnect” functionality in the node editor
  • Most imagepipeline plugins are now automatically disabled in viewport when viewport denoising is enabled, to avoid artifacts
  • Intel integrated graphics OpenCL devices are now disabled by default because using them can lead to crashes

 

Links:

 

LuxCoreRender 2.2 Release Notes: https://wiki.luxcorerender.org/LuxCoreRender_Release_Notes_v2.2

BlendLuxCore Add-on (v.2.79b e v.2.80):  https://github.com/LuxCoreRender/BlendLuxCore/releases/tag/blendluxcore_v2.2

Versione standalone di LuxCoreRender: https://github.com/LuxCoreRender/LuxCore/releases/tag/luxcorerender_v2.2

Manuale: https://wiki.luxcorerender.org/Category:BlendLuxCore

Istruzioni per l’installazione e l’aggiornamento: https://wiki.luxcorerender.org/BlendLuxCore_Installation

 

Nota: Questa versione per Windows è stata compilata con VisualStudio 2017. Potrebbe essere necessario installare le librerie runtime di VS2017: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads

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