Community › Forum › Dicussioni generali, News, Presentazioni › News Universo 3d › NATRON 2.2 Ricerca per: Taggato: 2.2, Natron, release Questo topic ha 0 risposte, 1 partecipante ed è stato aggiornato l'ultima volta 7 anni, 7 mesi fa da Harvester. Stai visualizzando 1 post (di 1 totali) Autore Post 18 Gennaio 2017 alle 22:46 #512899 HarvesterModeratore @harvester E’ stata rilasciata la 2.2 di Natron il programma di compositing nodale open source creato presso INRIA, l’Istituto nazionale per la ricerca nell’informatica e nell’automazione, una istituzione pubblica Francese. Natron 2.2 Download Natron 2.2.0 Change Log Natron Forum Questi sono i problemi risolti e le migliorie apportate al programma: NATRON OpenGL rendering is enabled by default for interactive editing in plugins that support it (but still disabled for background rendering) Roto & RotoPaint: ellipses and circles are more accurate #1524 When a plugin is not available with the right major version, use the smallest major version above for better compatibility (before that change, the highest major version was returned) Natron can now be launched in 32-bits mode on macOS Documentation is now licensed under CC BY-SA 4.0, and external contributions are welcome Organize nodes documentation New project formats: HD_720, UHD_4K, 2K_DCP, 4K_DCP PLUGINS The plugins that were made available as beta features in the 2.1 releases are now considered stable: – DenoiseSharpen: new wavelet-based denoising plugin – EdgeBlur: Blur the image where there are edges in the alpha/matte channel. – EdgeDetect: Perform edge detection by computing the image gradient magnitude. – EdgeExtend: Fill a matte (i.e. a non-opaque color image with an alpha channel) by extending the edges of the matte. – ErodeBlur: Erode or dilate a mask by smoothing. – HueCorrect: Apply hue-dependent color adjustments using lookup curves. – HueKeyer: Compute a key depending on hue value. – KeyMix: Copies A to B only where Mask is non-zero. – Log2Lin: Convert from/to the logarithmic space used by Cineon files. – PIK: A per-pixel color difference keyer that uses a mix operation instead of a max operation to combine the non-backing screen channels. – PIKColor: Generate a clean plate from each frame for keying with PIK. – PLogLin: Convert between linear and log representations using the Josh Pines log conversion. – Quantize: Reduce the number of color levels with posterization or dithering – SeExprSimple: new simple expression plugin with one expression per channel – Sharpen & Soften: new plugins. – SlitScan: Per-pixel retiming. SeNoise: fix bugs in the Transform parameters #1527 PIKColor: do not expand region of definition Shadertoy: support iDate, add presets, fix CPU rendering #1526 Transform & CornerPin: additional “Amount” parameter to control the amount of transform to apply. ColorLookup: fix a bug where output was always clamped to (0,1) #1533 Grade: fix a bug where negative values were clamped even when gamma=1 #1533 STMap, IDistort, LensDistortion, Transform, CornerPin: reduce supersampling to avoid artifacts LensDistortion: add STMap output mode, add undistort output, add PFBarrel and 3DEqualizer distortions model, add proper region of definition support. RotoMerge: a merge plugin that takes an external mask as the alpha for the A input. WriteFFmpeg: DNxHD codec now supports DNxHR HQ, DNxHR SQ and DNxHR LB profiles. Autore Post Stai visualizzando 1 post (di 1 totali) Devi essere connesso per rispondere a questo topic. Accesso Nome utente: Password: Mantienimi connesso Accesso